博客
关于我
1041 Be Unique
阅读量:733 次
发布时间:2019-03-21

本文共 1405 字,大约阅读时间需要 4 分钟。

The task at hand is to determine the winning number in a unique lottery system designed for Martian inhabitants. The game works by participants betting on numbers from a specific range, and the winner is the first to bet on a unique number not previously chosen.

Input and Output

Each test case consists of a line starting with an integer N (≤ 10^5), followed by N bets. These bets are separated by spaces. The output should be the winning number only if there is one. If no unique number exists after all bets, return "None".

Example 1

Input:

7 5 31 5 88 67 88 17
The program processes each bet, keeping track of each number. The first unique number is "31", so it is printed.

Output:

31

Example 2

Input:

5 888 666 666 888 888
In this case, the bets go 5 times. The program counts occurrences: 888 appears 3 times, 666 appears 2 times, and both have duplicates. Thus, no unique winner exists, and the output is "None".

Technology in Action

The provided C++ implementation uses an efficient array-based approach to track bets:

  • Read the number of bets and store each in an array.
  • Maintain a frequency array to count occurrences.
  • After processing all bets, iterate through the frequency array to find the first count that equals 1.
  • Output this number or "None" if no unique number exists.
  • This approach ensures that the solution is both simple and efficient, handling up to the maximum constraints smoothly.

    转载地址:http://qahgz.baihongyu.com/

    你可能感兴趣的文章
    Openlayers中设置定时绘制和清理直线图层
    查看>>
    Openlayers入门教程 --- 万字长篇
    查看>>
    Openlayers各组件默认的css样式
    查看>>
    Openlayers图文版实战,vue项目从0到1做基础配置
    查看>>
    VM16+ubuntu20.04+win10如何固定虚拟机的ip (固定IP)
    查看>>
    OpenLayers学习一:地图加载(以类为接口)
    查看>>
    OpenLayers学习三:地图旋转及地图跳转到某一点的方式(以类为接口)
    查看>>
    OpenLayers学习二:点标记的添加删除和修改(以类为接口)
    查看>>
    Openlayers实战教程学习大纲及引导
    查看>>
    Openlayers实战:LayerGroup添加删除显示隐藏
    查看>>
    Openlayers实战:loadstart和loadend事件
    查看>>
    Openlayers实战:modifystart、modifyend互动示例
    查看>>
    Openlayers实战:moveend事件,利用calculateExtent获取地图左上和右下的坐标
    查看>>
    Openlayers实战:overlay上播放视频
    查看>>
    Openlayers实战:select简介及select选择feature实战
    查看>>
    Openlayers实战:个性化比例尺
    查看>>
    Openlayers实战:使几何图形适配窗口
    查看>>
    Openlayers实战:列表与图层双向信息提示
    查看>>
    Openlayers实战:判断共享单车是否在电子围栏内
    查看>>
    Openlayers实战:利用turf获取两个多边形的交集、差集、并集
    查看>>